Channel permissions
Permissions are organised by role at the group level, then fine-tuned per channel via overrides. Discord-style if you’ve seen that model — the bones are the same.
Open Group settings → Roles to manage roles. Each role has a set of permissions — the things members with that role can do. PostRoll ships four presets:
- Game Master — manages channels, members, messages, and roles below their own; voice priority speaker.
- Moderator — delete messages, kick disruptive members, audit log access.
- Player — chat, react, voice, but no moderation tools.
- Spectator — read-only access.
Pick a preset when creating a role, then adjust if needed.
A member can hold multiple roles; the effective permission is the
union of every role they hold plus the implicit @everyone
role.
Per-channel overrides
Section titled “Per-channel overrides”To tweak permissions on a single channel without changing the group-wide role:
- Right-click the channel in the rail → Edit permissions (or Group settings → Channels → pick the channel).
- Add a role override. The override has two columns:
- Allow — add this permission to anyone with the role in this channel.
- Deny — remove the permission for this channel only.
- Save.
Same screen lets you add member overrides for one specific person — useful for “Grant Aerin the GM permissions for this channel only” without making them a GM group-wide.
Common patterns
Section titled “Common patterns”- GM-only planning channel —
@everyonedenyView channel,Game Masterrole allowView channel. - Read-only announcements —
@everyonedenySend messages. - No reactions — deny
Add reactions. - Voice priority for the GM — Game Master allow
Priority speaker.
Resolution order
Section titled “Resolution order”When PostRoll decides whether you can do something:
- If you have Administrator, granted.
- Otherwise, your base permissions are everything your roles grant, combined.
- Apply role allow / deny overrides for this channel.
- Apply your member-specific allow / deny override.
The result tells PostRoll yes or no. The same rules are enforced behind the scenes — the app just hides buttons you can’t use.