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Map pins

A pin marks one exact point on a battle map and carries something: a note you wrote, a wiki page, a character, an image, or a door to another map. It shows as a small point of light that brightens as your pointer nears it and lifts its name as you hover.

Pins are how a keyed map works — Area 3, the false floor — without you keeping a separate document open beside the game.

Finding them again

Every pin on this map, and in the world. The pin index

Everyone at the table, with different reach:

  • You (the GM) place, edit and delete any pin, and decide which ones players can see.
  • Players place their own — we searched here, the door was locked — and can keep one private to themselves, or share it with the party. They cannot touch anyone else’s.

Your world map has its own markers, which work the same way to use and are a separate thing under the hood. Pins on a battle map get a few things the world map’s do not: an index you can search, links that survive copying a world, and the ability to fire a cue.