View as a player or token
See the map exactly as one of your players — or one token — sees it. Check the view →
Once the map is built and everyone’s arrived, the job changes. This section covers the controls you reach for while the game is running — moving the table between scenes, checking what your players can see, taking a checkpoint before something risky, conducting the music, and keeping the log honest.
Three of your controls don’t live in the sidebar at all — they sit with the map controls in the bottom-right corner, and each one is also on the canvas right-click menu:
| Button | What it does |
|---|---|
| Eye | View as a player or token. |
| Pause | Pause or resume the game for everyone (see below). |
| Broadcast | Table audio — conduct what the table hears. |
Press Space, or click the Pause button in the map controls, and the game pauses for everyone. Players get a full-screen Game Paused card and the table stops accepting their actions; your own board stays visible and workable underneath, with a Resume game button on the pause card.
Resume the same way: Space, the Resume game button, the Pause button in the map controls, or Resume game on the canvas right-click menu.
View as a player or token
See the map exactly as one of your players — or one token — sees it. Check the view →
Switching scenes mid-session
Move the whole table to a different map, with a cinematic fade on every screen. Switch scenes →
Saving & rewinding
Take a checkpoint before the risky bit, and roll the scene back if it goes wrong. Save and rewind →
Managing players
Promote, demote, kick and ban — and what each role can actually do. Manage the table →
Table audio
Broadcast a track to everyone, auto-play each scene’s soundtrack, and cue music privately first. Conduct the audio →
Voice & transcription
Start the live session, join the table’s voice and video, see who’s talking, and capture a transcript. Go live →
Handouts
Show the table a wiki page, an entity or an image — as a reveal, or quietly. Share something →
Player journals
Notes you own, in the real wiki editor, during a session and between them. Keep notes →
Game log & chat
The room’s game log and the full chat, both reachable without leaving the map. Keep the record →