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Running a session

Once the map is built and everyone’s arrived, the job changes. This section covers the controls you reach for while the game is running — moving the table between scenes, checking what your players can see, taking a checkpoint before something risky, conducting the music, and keeping the log honest.

Three of your controls don’t live in the sidebar at all — they sit with the map controls in the bottom-right corner, and each one is also on the canvas right-click menu:

Button What it does
Eye View as a player or token.
Pause Pause or resume the game for everyone (see below).
Broadcast Table audio — conduct what the table hears.

Press Space, or click the Pause button in the map controls, and the game pauses for everyone. Players get a full-screen Game Paused card and the table stops accepting their actions; your own board stays visible and workable underneath, with a Resume game button on the pause card.

Resume the same way: Space, the Resume game button, the Pause button in the map controls, or Resume game on the canvas right-click menu.

View as a player or token

See the map exactly as one of your players — or one token — sees it. Check the view →

Switching scenes mid-session

Move the whole table to a different map, with a cinematic fade on every screen. Switch scenes →

Saving & rewinding

Take a checkpoint before the risky bit, and roll the scene back if it goes wrong. Save and rewind →

Managing players

Promote, demote, kick and ban — and what each role can actually do. Manage the table →

Table audio

Broadcast a track to everyone, auto-play each scene’s soundtrack, and cue music privately first. Conduct the audio →

Voice & transcription

Start the live session, join the table’s voice and video, see who’s talking, and capture a transcript. Go live →

Handouts

Show the table a wiki page, an entity or an image — as a reveal, or quietly. Share something →

Player journals

Notes you own, in the real wiki editor, during a session and between them. Keep notes →

Game log & chat

The room’s game log and the full chat, both reachable without leaving the map. Keep the record →