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Map effects

The effect tool puts particle effects on the map — the campfire actually burning, smoke pouring from a doorway, rain falling across the courtyard. Open it from the toolbar (Effect Tool) or press E.

Pick a ready-made effect, click the map to drop it, then tune it while it’s running. Everything you change appears on everyone’s screen straight away.

Keeping effects in a space

Rain in the courtyard but not inside the inn. Mask an effect →

Tuning an effect

Intensity, colour, size, speed and direction — all live. Tune it →

Building your own

Stack behaviours to make something the library doesn’t have. Go deeper →

The effect tool is on the toolbar for GMs and players — anyone at the table can throw a puff of smoke — but effects belong to the scene, so anything placed is saved with it and comes back next session.