Overview
The dashboard: counters, recent activity, pins, and a quick-create menu for every surface. The World Hub →
A world is the top-level container for a campaign setting. Everything that belongs to that setting lives inside it — lore, characters, maps, history — and the World Hub gathers it all into one tabbed workspace.
The world holds what’s true about your fiction. A room is where a table meets to play in it. Keeping those separate is what lets a single world carry a long-running campaign, a couple of one-shots and a spin-off table all at once — you don’t need a new world for each one.
That also means worlds stretch to whatever you’re building:
Some things belong to the world. Others belong to you, and come with you into every world you touch.
| In the world | In your account |
|---|---|
| Wiki pages and folders | Actors & characters |
| Entities — people, places, factions, items | Cards |
| Timeline events, calendars and cycles | Assets — maps, portraits, uploads |
| The boards, scenes and maps you bind to it | Dice sets |
Boards and scenes sit across that line: they live in your library, and binding one to a world files it under that world’s Atlas while staying yours to use elsewhere. Characters work differently — see Actors vs entities for why the character you built isn’t in your world until you promote it.
These docs are organised the same way the Hub is, so there’s a section for every tab you see in the app.
Overview
The dashboard: counters, recent activity, pins, and a quick-create menu for every surface. The World Hub →
Wiki
Your lore, written as linked pages — the editor, its blocks, wikilinks, folders, tags and imports. The Wiki →
Entities
The canonical people, places, factions and items of your setting, with types, aliases and relationships. Entities →
Links
The whole-world link graph — every connection between your pages, entities and actors in one view. The Links tab →
Atlas
Your world’s visual surfaces: the boards, scenes and world maps bound to this world. The Atlas tab →
Timeline
Your world’s history — events, calendars, cycles, sessions and recaps. Timelines →
Creating & managing worlds
Make a world, set its name, description, tags and cover art, invite collaborators, and delete it when you’re done. Read the guide →
Publishing & export
Turn a page — or a whole wiki — into a print-ready PDF or an ebook. A Collector feature. Read the guides →
Map Foundry
Generate a world map for your setting — paint terrain, place kingdoms, and save the result as a scene. Read the guides →