Getting on the table
Join a session, learn the screen, move the camera, measure distances, and ping the map. Read the guides →
The Virtual Tabletop is where your sessions actually happen. Open a room’s play area and everyone at the table shares one live map: tokens move, dice roll, lights flicker and fog peels back for all of you at once.
Getting on the table
Join a session, learn the screen, move the camera, measure distances, and ping the map. Read the guides →
Tokens
Place tokens, move them, link them to characters, and control who can move what. Read the guides →
Combat
Initiative, rounds and turns, the turn tracker, defeated and hidden combatants, legendary actions. Read the guides →
Actions & resolution
Targeting, attacks and saving throws, cover, playing cards, conditions and resources, and dice at the table. Read the guides →
Building the map
Grid, basemaps, walls and doors, drawing, lighting, vision, fog of war, height and terrain. Read the guides →
Running a session
GM tools — view as a player, switch scenes, save and rewind, manage players, table audio, voice and transcription. Read the guides →
/ command list